Creating custom alphas in ZBrush

  • find a texture you want to use and download it
  • open photoshop
    • pixels- between 512 & 1k
      • square canvas
  • open the image you downloaded
  • paste it into your canvas
  • move around the image to find the best part that you want to use
  • crop your image
    • Ctrl+A image -> crop
  • create a new layer above the image
  • gradient tool 
    • in toolbar choose the circular gradient
    • click on the gradient in the toolbar to find the presets for the tool
      • basics -> white to nothing
  • cursor in the center, click and drag to create the gradient
    • holding shift lets you move the gradient around
  • this creates the soft edge on the alphas
  • duplicate the gradient until the center is darker and larger
    • the blackest part of the image is what will stay
  • select all of the gradient layers
  • flatten them
    • merge layers
  • select your image 
    • image -> attributes -> gradient ramp
      • this allows you to continue editing the attributes of the image
    • if there is too much information
      • filter -> blur more
        • this takes some of the edges off of the image
  • ctrl on thumbnail to select the gradient
  • ctrl+shift+ I to invert the mask
  • select your image and delete, clearing anything other than what you have selected
  • make the background black
  • save as PSD if you still want to save the layers
  • image-> mode-> grayscale
    • Zbrush does not use layers
  • file -> save as -> *.PSD
  • to import
    • in ZBrush 
    • left toolbar-> alpha -> import, find your PSD
      • this ONLY SAVES IT IN YOUR SESSION
    • in file explorer
      • find your "Zalphas" folder and put it in there
      • THIS SAVES IT ACROSS SESSIONS

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