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Showing posts with the label tutorials

Plugging in textures in Unreal

Dragunov Sniper Rifle- Prop Breakdown- Davin Saputra

3- Point Lighting Tutorial

Creating Look At Objects

Animating Textures in Unreal Engine

Sculpting A Cartoon Dragon ZBrush For Beginners

Creating dent effects in Substance

Anchor Points in Substance- Paint chipping tutorial

JT Ghost- Onion Skin in Maya

Creating image plane plants

Proxy Rigging using RapidRig (linguini pipeline)

Making plants with Procedural Brushes, Converting brushes to Polys for render

Making an image sequence play on on object (TV tutorial)

Applying stickers in Substance

Installing scripts into Maya- RapidRig

Blocking out and creating objects using NURBS shapes (blocking out the head from Linguini pipeline)

Modeling a chain