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Showing posts with the label Maya
Wrong faces are being selected in Maya
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Using maps exported for Unreal in Maya
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Bringing your Substance textures into Maya
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How to pack UVs into different UV squares
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Deleting History on an object with Blendshapes
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Proxy Rigging using RapidRig (linguini pipeline)
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Creating Custom LookAt Objects (linguini pipeline- refrences RapidRig)
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Creating a FaceCam (linguini pipeline- references RapidRIg)
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Making plants with Procedural Brushes, Converting brushes to Polys for render
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Making an image sequence play on on object (TV tutorial)
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