Terminology
Modeling
Z-Fighting
When two polys are in the same spot, looks black or like zebra stripes
Tools
Aim Constraint
When you move one object the other object rotates with it, Eye look ats for example
Texturing
HDRI
Use a texture for lighting and adds a reflection to your model
UVs
Axis
Horizontal is Y, Verticle is X
Rendering/Lighting
Ding
The highlight in the eye
Color Temperature
Based on the Kelvin Scale
General
Modular
Modular art is art created by joining together standardized units (modules) to form larger, more complex compositions
Billboards
Always faces the camera-(i.e. Icons for actors in Unreal)
.mml
Driver- seen in plugins- bridges the softwares
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