Renderman Shader stuff

Apply Pixar shader
Click on the checkers for color
Go to the renderman group
  1.     Click on "pxrTexture" (4- small squares)
Turn on "Linearize"
In the node view
  1.  Grab a pxrManifold 2D node
 Attach to the manifold shader spot
Some settings:
S- tiling in the x direction
T- tiling in the y direction
Angle- rotate the image


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