Renderman Shader stuff
Apply Pixar shader
Click on the checkers for color
Go to the renderman group
In the node view
Some settings:
S- tiling in the x direction
T- tiling in the y direction
Angle- rotate the image
Click on the checkers for color
Go to the renderman group
- Click on "pxrTexture" (4- small squares)
In the node view
- Grab a pxrManifold 2D node
Some settings:
S- tiling in the x direction
T- tiling in the y direction
Angle- rotate the image
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