Posts

Showing posts with the label RIgging

Deleting History on an object with Blendshapes

Proxy Rigging using RapidRig (linguini pipeline)

Creating Custom LookAt Objects (linguini pipeline- refrences RapidRig)

Creating a FaceCam (linguini pipeline- references RapidRIg)

The difference between FK and IK joints

Installing scripts into Maya- RapidRig

Parenting a Character's Skeleton to the Model