Deform Tools
Non-Linear Deform Tools
Can be animated in the attribute editor
Bend
By selecting the middle control point you are able to make the whole object bend
- While selecting the points at the top and bottom you are able to control one side
- In the attribute editor, the part that controls the bottom portion is the “Low Bound” and the one that controls the top one is the “High Bound”.
- The default value for these is 1
- In the attribute editor, the part that controls the bottom portion is the “Low Bound” and the one that controls the top one is the “High Bound”.
Flare
Dragging the control point in the center creates an “hour glass” while pulling the points on either end controls the size of the end faces
Sine
Causes the object to become wavy
- To activate drag the middle point out
Squash
Can be used to create vase-ish looking objects, squashes a specific part of the object
Twist
I mean. it twists
Wave
Create raised radiuses
- Adjust drop-off in attribute editor
- Adjust aptitude to change height
Attribute editor add divisions
Lattice
Click the lattice point (like how you change from edge to vertex select) and you’re able to move parts around
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