Deform Tools

Non-Linear Deform Tools

Can be animated in the attribute editor

Bend

By selecting the middle control point you are able to make the whole object bend 

    • While selecting the points at the top and bottom you are able to control one side
      • In the attribute editor, the part that controls the bottom portion is the “Low Bound” and the one that controls the top one is the “High Bound”.
        • The default value for these is 1

Flare

Dragging the control point in the center creates an “hour glass” while pulling the points on either end controls the size of the end faces

Sine

Causes the object to become wavy

  • To activate drag the middle point out

Squash

Can be used to create vase-ish looking objects, squashes a specific part of the object

Twist

I mean. it twists

Wave

Create raised radiuses 

  • Adjust drop-off in attribute editor 
  • Adjust aptitude to change height

Attribute editor add divisions

Lattice

Click the lattice point (like how you change from edge to vertex select) and you’re able to move parts around

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