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Showing posts with the label linguini
Proxy Rigging using RapidRig (linguini pipeline)
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Creating a FaceCam (linguini pipeline- references RapidRIg)
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UV editing- a [very] general overview (includes steps from Linguini Pipeline)
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Scaling faces uniformly over an object (creating the arms from the Linguini pipeline)
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Blocking out and creating objects using NURBS shapes (blocking out the head from Linguini pipeline)
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